Tag drawing

Future Of This Blog, And The End Of The Semester

First off, I want to thank everyone for reading throughout the semester. I’ve put quite a bit of time and effort into these posts (probably more than was expected or required of me), because I enjoy talking about these things…. Continue Reading →

Karl Kopinski; Finding Your Style and Learning Fundamentals

Who is Karl Kopinski? Karl Kopinski is an English professional artist, perhaps most well-known for his time spent with Games Workshop (of Warhammer fame), and his pieces for various Magic: The Gathering cards. Karl’s artwork has been a favorite of… Continue Reading →

[How to Draw] The Importance of Schedules

Schedules are not something unique to drawing or game development – I’m sure many of you follow some sort of schedule, whether it’s strict, or deliberately nebulous. Schedules are a pretty important part of my everyday life, so I figured… Continue Reading →

[How to Draw] Holding your Tools Properly

Today’s post will be fairly brief – for real this time. I know I say that fairly often, and end up writing a lot more than I expected, but for the sake of time, I’ve got to keep this one… Continue Reading →

(REVIEW) Stonehouse’s Anatomy by Seok Jung Hyun

I want to spend this weekend preparing for next week’s game development posts, so there won’t be a [How to Draw] post this week. It will instead be replaced by this post – a review of Stonehouse’s Anatomy, by Korean… Continue Reading →

[How to Draw] Fixing the Common Flaws with Stick Figures

My previous two posts (Studying the Skeleton, Studying Musculature) are quite lengthy, and may contain an overwhelming amount of information for some of you. Try as I may to keep things simple, drawing the human body is a complex process,… Continue Reading →

“How to Draw Hands” (Kazone Art)

Today’s post is a filler of sorts – I’m still recovering from my novel-length post about muscles. For the time being, we’ll be taking a look at a video from the Kazone Art YouTube channel.

[How to Draw] The Mangled Mess of Human Musculature

Introduction So you’ve learned a bit about the skeleton. That’s great! But now, that skeleton wants to move. Of course, on its own, the skeleton is incapable of movement – it’s basically just a collection of sticks. In order to… Continue Reading →

“How to Draw like Kim Jung Gi” (Proko)

Today’s post is a sort of video collection – an endorsement for Stan Prokopenko’s YouTube channel, “Proko,” if you will. Proko’s channel is a great resource for artists, and the professional level of polish his videos receive makes them enjoyable… Continue Reading →

[How to Draw] Struggles of Studying the Human Skeleton

I’d like to preface this post with a brief acknowledgement of ignorance – I am not an expert on any of the subjects I’ll be discussing. I’m not a doctor, nor am I a professional artist. I’m simply a curious… Continue Reading →

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