The Scout Who Couldn’t Jump

Hey all, if you liked the content that Ryan posted for his blog, you should take a look at more of his content on his blog
http://blogs.uww.edu/todaystech/

Now that I’m back from my guest blog, I decided I wanted to be a little more social despite the effects of COVID-19 by playing a multiplayer game online. I decided to play Team Fortress 2 with a couple friends of mine. I’ve been playing this game since 2013 and I still play it to this day. As of right now I have over 1300 hours of playtime built up over seven years. Seeing as I had to cause myself some kind of torment, I decided to play the game without jumping as Scout, the class whose biggest appeals are jumping and speed. The only way this is going to be remotely doable is if I use the Force-Of-Nature, a weapon with enough kickback to launch Scout in the air. At first I felt confident in my years of play experience that I would be able to adjust to my jumpless life easily. I clearly did not learn anything from my jumpless run of Super Mario Sunshine. I had to completely rethink how I was going to play through the game. Worst of all, I had to try and learn my new navigation methods but I also had to deal with other players shooting at me. I went on a map that had objectives disabled for the sole purpose of learning how to do this yet there’s always that one person who’s there to ruin someone else’s day. Once me and my friends decided to go into an actual game it was not a great time. Since everyone was playing without any kind of handicap it made it a lot more difficult to contribute to my team. However, the fact that I was slightly buzzed while playing probably didn’t help either.

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