Hello again! If you’ve been reading my blogs, you know I gave feedback on how to make your own backstories for your first characters.
From here on then regarding backstories, we will be talking about interesting backstory concepts that you could utilize for your characters. The first backstory concept will resolve around isekai characters for D&D.
What is isekai?
Isekai is a type of genre, typically found in anime and manga, in which the main character, who is usually from our own Planet Earth is transported into another world, and has to survive in it. These worlds range from a virtual world to a fantasy world
Why this concept could be good for Dungeons and Dragons:
This backstory is best for the newer players who don’t know how to roleplay and simply want to play themselves. Thus, having themselves be transported to the world of D&D would be a fantastic idea as a starting point. The motivation for the character would also be there: perhaps the motivation is the character is trying to find a way back home, or perhaps they died in the real world, and they mysteriously woke up in the current fantasy, with little memory as to what happened.
Example character of an isekai backstory: Melvin Muller
Melvin Muller is a Human Battle Master Fighter, whose main motivation is to defeat the villains who attack the party so that he can find a way home. Here is what his simple backstory would be using the isekai concept:
“When a violent earthquake rocks Southern California, hapless teenager Melvin Muller finds himself careening through a hole torn in the fabric of time. Melvin awakens in the Middle Ages, where he is recruited to rid Bant (the world the game takes place in) of evil. Melvin must use his 20th-century street smarts to outwit despicable villains.”
With this backstory, we have a character who has a very clear motivation, and there’s also a mystery aspect through the hole torn in the fabric of time that the DM could incorporate into the campaign to make for memorable moments.