Staying on the Tales series for a few more posts. This particular Tales game isn’t as good as Symphonia, but still worth a game to play from start to finish. Surprisingly enough, people don’t go beyond the 2nd part of the game because they believe in their eyes that it is too much they discontinue the game which makes no sense that there’s more content to explore. Some people I think see this Tales game as not as powerful as various Tales games so far, which to say it is THAT terrible. I’ll go into the details that can reinforce the reasoning of this post.
I begin to talk about the gameplay. Playing on a straight line is very difficult since this is one of the few Tales games in the series that you have no flexibility which I understand people’s anger. On top of that, attacking and using abilities/spells couldn’t have been stressful enough either. I press the button and turns out it will do it again without you even wanting to use it two consecutive times, Trust me, I was one of those people when it started out but quickly got use to the game’s mechanics.
Storywise wasn’t bad, it just turned out that characters knew what was going to happen more than half the time which is a bad habit in video games. Meaning that everything regarding information of past friends, enemies, events, places, etc. I think they enforced that too much which made the game dead at times because everyone including you should be surprised when something occurs in the game. Various video games do that, but not in every situation cause that can lead to bad habits of letting characters say their line that they already knew the fate that befalls upon them. If you play this Tales game enough, you will understand this argument. Otherwise, I just thought I place my thoughts on this concern.
I’m not going to say much about change, but the only thing was what was said above. So what do you think of this particular Tales game? Good, bad, odd? And as always, have a great week.