Video Game #14 (The Last of Us)

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Guess people were expecting me to talk about this game huh? Well you got yourself a blog post about it. I just finished it and as much as I am not obsessed with it, it was a emotional feel from start to finish. The chemistry between the main characters Joel and Ellie were remarkable. Whether an adult feels depressed of all that has happened, the kid finds a way to keep them moving forward and vice versa. This defined the storyline as a whole and interesting when I experienced it firsthand. Gameplay was what you can expect so do not need to go into much detail.

Otherwise, there will be a second one coming out since it was recently announced and people geeked out about it. So I have in hopes to everyone who has played this game will enjoy what the second installment will have in store. I’ll come across it eventually, so won’t be doing a person brief summary on the sequel anytime soon. So what was it in people’s minds about how the relationship between adult and child in a situation of survival? If you want my opinion, it is fate and a lot of luck.

Video Game #13 (Rayman 2)

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Now this particular game brings back nostalgia as this was accounted as one of the hardest video games in its prime (to I think it still is). Rayman 2 is the one and only game in this given franchise that I played. I saw other people play various Rayman games but nothing compared to this one.

Let me start by saying that you get one shot on obstacles and thankfully not all enemy combat. Treat it as a no damage run in any video game to date and that’s Rayman for you.

The gameplay is what is presented from other versions of the game, notably the N64 (Nintendo 64) and Playstation respectively. It displays various objectives, however there is a slight difference between the two. There’s stuff on the N64 that is harder than the Playstation and vice versa. Levels change on which game console you play on and there could be more content on the other. You won’t know until you play it through once on both the N64 and Playstation. What game console I would prefer on this given game you might ask? Well, there are amazing stuff that happens in both but will be going for the N64 since that was all I had back in the day.

How would you define nostalgia as a general basis? Does Rayman apply to your list of video game classics? And as always, have a great week.

Video Game #12 (Metal Gear Solid 4)

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I finally got the chance to explore MGS (Metal Gear Solid), in this case MGS4. I am not very good in shooter games as much as I was years ago. Not able to play the previous games prior to the fourth one made things very difficult to follow, but thankfully the game talked about past events leading up to the “now moment”.

Let me start by saying that gameplay was a little slim as in not much of it. I personally didn’t really care for it for me really which made cutscenes to be more engaging the moment they are on screen. I have witnessed the longest ending in video game history which is amazing. I applaud for it as it came to a close.

In the past, I see other people play or show me stuff from this given franchise on the web. To see something in a perspective in my view of it took longer than it had to. Otherwise, I did enjoy it and seeing stuff that were told. Whether it was truthful or not, doesn’t matter to me.

Those of you who have played the franchise, what was your experience when it came to the gaming industry? With that, until next time.

Video Game #11 (Mortal Kombat)

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Not as much of my childhood as to Soul Calibur, Mortal Kombat was brief. I have seen it online nowadays, arcades way back when, and see people play it at their house.

I gave it a whirl and did enjoy it greatly. However, I am not too familiar with the franchise from beginning to end. The only memories of it was the characters Raiden and Scorpion. If I do remember correctly, they are the star characters in each game thus far but I do not follow it.

Not much to say other than it is a fighting game like various other titles. How did you enjoy about this fighting game? Which would have you preferred: Mortal Kombat or Soul Calibur?

I hope everyone has a great Spring Break and will be continuing in April.

Video Game #9 (Tales of the Abyss)

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Continuing where we left off last week, this Tales game was for the feels. There are moments in this given video game that will get you to keep locked into your screen from start to finish. Memorable voice cast (half of the Anime actors come from here and various others), its plot, and could go on about other parts of it. Without further ado, here’s my experience of this Tales game.

It comes a time that one individual can do something and the result is not what you thought it was. Trying to reason with your party, people from various locations given throughout the game, and the choices that person made. However, it comes to a surprise that people have a purpose in the world and turns out it was fake or a dream. Will not go into too much of the plot, but it turns for the worst and make as much of it as you can as you play this Tales game when you get the chance.

There isn’t anything regarding change in my view, however it does come to having a starting marker and go align to get full credit. To which I am saying that when you start or miss something, better luck next play through for that’s how this Series goes by. “If you miss just one thing even if it’s minor, tough luck. Finish your current play through and do it again from the beginning.” I take no joy of it, but I told myself to explore more of the game a second or third. Heck I played this given Tales game seven to eight times to just see that little difference in the story, and various events occur in a different manner.

Of course that is where I may have forgot to mention that from my Symphonia post last week. Otherwise, a friendly reminder wouldn’t hurt. So what did you guys enjoyed about this given Tales game? Those of you who haven’t played it, I would recommend it to you.

Video Game #8 (Tales of Legendia)

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Staying on the Tales series for a few more posts. This particular Tales game isn’t as good as Symphonia, but still worth a game to play from start to finish. Surprisingly enough, people don’t go beyond the 2nd part of the game because they believe in their eyes that it is too much they discontinue the game which makes no sense that there’s more content to explore. Some people I think see this Tales game as not as powerful as various Tales games so far, which to say it is THAT terrible. I’ll go into the details that can reinforce the reasoning of this post.

I begin to talk about the gameplay. Playing on a straight line is very difficult since this is one of the few Tales games in the series that you have no flexibility which I understand people’s anger. On top of that, attacking and using abilities/spells couldn’t have been stressful enough either. I press the button and turns out it will do it again without you even wanting to use it two consecutive times,  Trust me, I was one of those people when it started out but quickly got use to the game’s mechanics.

Storywise wasn’t bad, it just turned out that characters knew what was going to happen more than half the time which is a bad habit in video games. Meaning that everything regarding information of past friends, enemies, events, places, etc. I think they enforced that too much which made the game dead at times because everyone including you should be surprised when something occurs in the game. Various video games do that, but not in every situation cause that can lead to bad habits of letting characters say their line that they already knew the fate that befalls upon them. If you play this Tales game enough, you will understand this argument. Otherwise, I just thought I place my thoughts on this concern.

I’m not going to say much about change, but the only thing was what was said above. So what do you think of this particular Tales game? Good, bad, odd? And as always, have a great week.

Video Game #6 (Kingdom Hearts)

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One of my many childhood memories was this game franchise. Will make it short and sweet for all who are curious of my perspective.

First and foremost, Square did the impossible and made this a reality. What I mean is that they came up with an idea to show off its potential story of various Disney characters and put them into a RPG beyond our wildest dreams. Of course getting teased with the 3rd installment in numerous years but then something magical happened: a trailer and brief gameplay to show proof that it was not forgotten.

Coming to something that I would have changed or developed earlier was the reaction commands. Imagine if KH1 had reaction commands the moment new game mechanics were developed. KH2 was amazing on its own level, but it would have marked KH1 as THE best KH game ever. Ratings would be going off the roof beyond heaven.

Looking forward to what it is about to transpire this year and love to end this with a question I think everyone has been asked before:

What was your experience of Kingdom Hearts?

Until then, have a awesome week.

Video Game #1 (God of War)

We’re going to start off with a franchise that has returned to the fold recently. Which means the new God of War will NOT be applied to the scenarios that are going to be presented in this blog post because it is not out yet.

So God of War is a game that you treat it as a game that you enjoy or release your anger on if having a bad day (give or take of your perspective). What I see in it that is good is that you as the controller (the player) to follow Kratos and witness special techniques such as grab, ability, or the button mini game. They’re a lot of unique events that occur when trying out moves, abilities/spells, that I always enjoy discovering when I’m playing. Each game is distinguished by the scenery (Greek Mythology based prior to the new one coming out this year) and characters you meet which is engaging, however, this leads to the bad cases.

One of the particular things I find bad about the franchise was when someone appears and really nothing happens. It is either they had a purpose but was given a short time slot on screen, we wonder about these characters and thought if they had could have done more, or throw in someone that had nothing to do with game story overall. I understand “due to time constraints”, however, one must have a conscious to know of what to do with them than to just throw them in and hope it works ordeal. Greek mythology has many characters that had an impact from reality and game reality that we could have witness and the developers could have experimented with more. Killing bosses don’t have an outro, they just die and you take the spoils with no direction. It is the saying, “Here’s something you can work with and have fun.” I can understand if you can’t always emphasize each one of the items, but make sure it makes sense in the game genre.

This now brings me to what could have been better in a perspective of the player that caught an eye on this game franchise:

  1. Expand on each item with a brief paragraph describing what it does ahead of time in development.
  2. Spend more time on the endgame content to have enough things to see in a  transition to the next game or the ending itself.
  3. Have connections on characters beforehand rather than throw them into the game without character development.
  4. Examine each Greek individual (Characters, creatures, and expanded architecture).

What were your thoughts about God of War that could have been better?

PS: This is my first blog post and will be challenging for me to give out my perspective as a video gamer.