Video Game #3 (Lost Odyssey)

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I gathered my thoughts on this game my buddy gave me for my birthday three years ago and now have completed it and would like to share it in today’s blog post.

Lost Odyssey is a traditional RPG (Role Playing Game) that involves tinkering with mechanics that were unique in its own way which was required to succeed in gameplay. Very entertaining at a certain point of the game then finishes at its highest peak. What I enjoyed about it the most however, was the villain’s due came in his favor. Because if you really pay attention (those who have played it) he did succeed in his mission.

Quickly shifting gears, timing of attacks and when using the correct ability/magic on the enemies/bosses were vital since it was well balance in my opinion. So it didn’t matter what level or equipment you had unless you spent hours, days, maybe months to grind to make sure you have a guarantee advantage in various scenarios. I had my moments in combat that one attack can turn the tables relatively fast if not aware, so something to keep in mind when you play it.

The bad things about this game is first and foremost is the first boss when you have the party together (not intro). RNG (Random Number Generator) establishes this perfectly. All I have to say about that is pray you can get through it and move on. Secondly, during combat you cannot go straight to the back row while shield barrier is up (eventually you can work around it). Third, casting magic/ability when the person gets hurt gets delayed. Safe for the enemy to be kept delayed, not so much for your party members. Granted you can cancel it the following turn, but so aggravating (eventually you can nullify it end game). Lastly, ring assembly. I know people love customization, but this don’t serve much purpose on my end. I call this bad one non-existent because you can manage with the rings being given to you from chests, stealing/dropping from enemies/bosses, and side questing so it defeats the purpose if you ask me. Otherwise, I am not saying you should do that feature, just it felt empty in my perspective.

Aside from the negatives, it was a really fun game to play. It felt like playing Final Fantasy, or Dragon Quest in a way. Characters had their moments, music was at its best (in its time), there are events called Dreams that will take time to read and understand what’s happening from his or her perspective of their character, and plot was right on. I would suggest finding your Xbox 360 and give it a go and see what you guys think.

Those of you who have played before, what did you think how it got presented as a traditional RPG at its prime?

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