Tag anatomy

(REVIEW) Stonehouse’s Anatomy by Seok Jung Hyun

I want to spend this weekend preparing for next week’s game development posts, so there won’t be a [How to Draw] post this week. It will instead be replaced by this post – a review of Stonehouse’s Anatomy, by Korean… Continue Reading →

[How to Draw] Fixing the Common Flaws with Stick Figures

My previous two posts (Studying the Skeleton, Studying Musculature) are quite lengthy, and may contain an overwhelming amount of information for some of you. Try as I may to keep things simple, drawing the human body is a complex process,… Continue Reading →

“How to Draw Hands” (Kazone Art)

Today’s post is a filler of sorts – I’m still recovering from my novel-length post about muscles. For the time being, we’ll be taking a look at a video from the Kazone Art YouTube channel.

[How to Draw] The Mangled Mess of Human Musculature

Introduction So you’ve learned a bit about the skeleton. That’s great! But now, that skeleton wants to move. Of course, on its own, the skeleton is incapable of movement – it’s basically just a collection of sticks. In order to… Continue Reading →

“How to Draw like Kim Jung Gi” (Proko)

Today’s post is a sort of video collection – an endorsement for Stan Prokopenko’s YouTube channel, “Proko,” if you will. Proko’s channel is a great resource for artists, and the professional level of polish his videos receive makes them enjoyable… Continue Reading →

[How to Draw] Struggles of Studying the Human Skeleton

I’d like to preface this post with a brief acknowledgement of ignorance – I am not an expert on any of the subjects I’ll be discussing. I’m not a doctor, nor am I a professional artist. I’m simply a curious… Continue Reading →

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