Schedules are not something unique to drawing or game development – I’m sure many of you follow some sort of schedule, whether it’s strict, or deliberately nebulous. Schedules are a pretty important part of my everyday life, so I figured… Continue Reading →
Today’s post will be fairly brief – for real this time. I know I say that fairly often, and end up writing a lot more than I expected, but for the sake of time, I’ve got to keep this one… Continue Reading →
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