{"id":104,"date":"2019-05-01T14:43:21","date_gmt":"2019-05-01T14:43:21","guid":{"rendered":"http:\/\/blogs.uww.edu\/underdoggaming\/?p=104"},"modified":"2019-05-01T19:44:24","modified_gmt":"2019-05-01T19:44:24","slug":"the-big-boys-get-their-buff","status":"publish","type":"post","link":"https:\/\/blogs.uww.edu\/underdoggaming\/2019\/05\/01\/the-big-boys-get-their-buff\/","title":{"rendered":"The Big Boys get their Buff"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-106\" src=\"http:\/\/blogs.uww.edu\/underdoggaming\/files\/2019\/05\/gib.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/blogs.uww.edu\/underdoggaming\/files\/2019\/05\/gib.jpg 300w, https:\/\/blogs.uww.edu\/underdoggaming\/files\/2019\/05\/gib-150x150.jpg 150w, https:\/\/blogs.uww.edu\/underdoggaming\/files\/2019\/05\/gib-75x75.jpg 75w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-105\" src=\"http:\/\/blogs.uww.edu\/underdoggaming\/files\/2019\/05\/caustic-296x300.png\" alt=\"\" width=\"296\" height=\"300\" srcset=\"https:\/\/blogs.uww.edu\/underdoggaming\/files\/2019\/05\/caustic.png 296w, https:\/\/blogs.uww.edu\/underdoggaming\/files\/2019\/05\/caustic-75x75.png 75w\" sizes=\"auto, (max-width: 296px) 100vw, 296px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>It&#8217;s long been known that when you play Gibraltar and Caustic that you put yourself at a disadvantage due to their large character rigs. While the last update fixed the issue enough for Pathfinder, these two were just too damn bulky for a hitbox tweak. Playing these two meant you were going to get shot more and go down more, flat out. So Respawn gave them both a new passive in addition to their current ones.<\/p>\n<p>The damage they take now is reduced by 10%, for everything. Body shots, headshots, melee, explosives, the works. This gives them an effective 110 HP, and with full shields a total of 220 points of damage before they get downed. It doesn&#8217;t sound like a lot, but it makes a huge difference in actuality. As a self proclaimed Caustic main I&#8217;ve already noticed that I now win some gunfights that I would always lose in the past. I no longer fear shotguns or high rate of fire smgs knowing that they&#8217;ll almost always hit me. Now, I finally feel like I&#8217;m on par with the other legends in the arena.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; It&#8217;s long been known that when you play Gibraltar and Caustic that you put yourself at a disadvantage due to their large character rigs. While the last update fixed the issue enough for Pathfinder, these two were just too damn bulky for a hitbox tweak. Playing these two meant you were going to get shot more and go down more, flat out. So Respawn gave them both a new passive in addition to their current ones. The damage they take now is reduced by 10%, for everything. Body shots, headshots, melee, explosives, the works. This gives them an effective 110 HP, and with full shields a total of 220 points of damage before they get downed. It doesn&#8217;t sound like a lot, but it makes a huge difference in actuality. As a self proclaimed Caustic main I&#8217;ve already noticed that I now win some gunfights that I would always lose in the past. I no longer fear shotguns or high rate of fire smgs knowing that they&#8217;ll almost always hit me. Now, I finally feel like I&#8217;m on par with the other legends in the arena.<\/p>\n","protected":false},"author":7829,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[892254],"tags":[915,893278],"class_list":["post-104","post","type-post","status-publish","format-standard","hentry","category-apex-legends","tag-info","tag-live-update"],"_links":{"self":[{"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/posts\/104","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/users\/7829"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/comments?post=104"}],"version-history":[{"count":1,"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/posts\/104\/revisions"}],"predecessor-version":[{"id":107,"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/posts\/104\/revisions\/107"}],"wp:attachment":[{"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/media?parent=104"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/categories?post=104"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.uww.edu\/underdoggaming\/wp-json\/wp\/v2\/tags?post=104"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}