Counter Strike

You are currently browsing articles tagged Counter Strike.

Hey guys, this is the first advanced eSports blog post, and it’s gonna be a video I put together for you all. Crosshair placement is one of the most important aiming practices you can do, but very few people know how to practice effectively. Here I give a full comprehensive guide for any aspiring players to improve their aim, which can be applied to any and all shooters. Next time on the advanced eSports section, I’ll talk about aiming angles and how to utilize them effectively. Enjoy!

When it comes to any sort of competitive hobby, it’s not enough to just grind out games through quantity. You NEED to practice effectively, or you won’t make any progress at all. If you have no idea what to work on, there’s no way to improve. This fact is true of any and every eSport, and this conversation happens at every level of gameplay.  Read the rest of this entry »

With Worlds 2017 wrapped up(no spoilers! Here’s the start of the opening ceremony before the games), it’s time to talk League of Legends. Recently, my friend group and I have gotten back into League of Legends. We’ve certainly played League off and on since we all stopped playing it competitively as a five man ranked team 3 years ago, however, with one of our newer members starting to learn League, we’ve dived back in head first. As with Minecraft, I’ve decided that if I ever got back into League I’d play it for the purely casual aspects of it, enjoying the experience and avoiding unnecessary stress from trying to climb on the ranked ladder. As a result, it’s been a much more enjoyable experience, and our skill from playing competitively before has stuck around through thick and thin, albeit a bit rough nowadays.

Read the rest of this entry »

Part 1, Communication basics here.

Just like with traditional sports, eSports are played on a specific playing field that players are confined to. Some maps do this with invisible/impassable walls, and others with cliffs or insta-death locations. Games have very defined out of bounds areas due to the nature of video games, which means there’s no need for out of bounds rules that traditional sports like soccer or American football utilize. If players find a way to exit out of these zones, more often than not, they’ll fall through the map eternally, resulting in many games using a death floor in order to prevent infinite falls/loops.  Competitive games are usually in a state of “perpetual beta” much like internet browsers are, constantly evolving and changing to meet the needs of the fan base.

Read the rest of this entry »

Part 2: Knowing your playing field here.

Unfortunately for the introverts out there, communication is an absolute must in team oriented competitive games(which are often the biggest eSports due to the dynamism provided from having multiple players working in conjunction). While there are certainly games that don’t require having a partner/teammates such as real time strategy(RTS) games like Starcraft, fighting games like Street Fighter/SSB Melee, or even speed-running, most big eSports titles will involve communication in some way. Most professional teams in eSports are starting to adopt coaches to make communication as efficient as it can be. South Korea has a leg up on the rest of the world in this regard. Their background in eSports from the Starcraft era, along with their infrastructure and cultural appeal for eSports, has come to fruition in the modern day.

So what is communication?

Read the rest of this entry »

eSports: A Primer

What are eSports (also written e-Sports, or electronic Sports) you might ask? In a nutshell, eSports refers to competitive video gaming. While many would agree this simple description doesn’t even scratch the surface, we’ll begin with using that for the purposes of this blog.

eSports basics here.

Read the rest of this entry »