Competitive Gaming

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Part 1, Communication basics here.

Just like with traditional sports, eSports are played on a specific playing field that players are confined to. Some maps do this with invisible/impassable walls, and others with cliffs or insta-death locations. Games have very defined out of bounds areas due to the nature of video games, which means there’s no need for out of bounds rules that traditional sports like soccer or American football utilize. If players find a way to exit out of these zones, more often than not, they’ll fall through the map eternally, resulting in many games using a death floor in order to prevent infinite falls/loops.  Competitive games are usually in a state of “perpetual beta” much like internet browsers are, constantly evolving and changing to meet the needs of the fan base.

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