Fusion recap (with pictures)

San Diego. Spanish for “Saint Diego.” Home of one of the world’s premiere zoos, some of the nicest beaches in California, San Diego was the host city for this year’s 2012 Fusion Desire2Learn User Conference. Here are some photos and highlights from the University of Wisconsin System contingent.

Pics include UW folks relaxing at Coronado Island after 3 days of intensive conference at Fusion, Keynote Sal Kahn, and BB Collaborate Poster session by Leif Nelson and Dan Schrickel:

Solving Problems, Saving Time is Theme for Central Teaching with Technology Conference

The UW System Learning Technology Development Council is presenting a Central Regional Teaching with Technology Conference. The theme is “Solving Problems, Saving Time.”

The intended audience is for faculty and staff who teach or are involved in supporting instruction or supporting technology. The showcase will feature sessions that deal with using technology to solve instructional problems and to save time.

The conference is open to faculty and staff as from Green Bay, Oshkosh, Stevens Point, Marinette, Fox Valley, Manitowoc, Sheboygan and Marathon County.

Where: UW Green Bay Mary Ann Cofrin Hall Winter Garden

When: March 16, 2012, 8:30 – 4:00

Solving Problems, Saving Time

Sessions are 35 minutes with 10 minutes for QA and 15 minutes between sections

Time Solving Problems

Mary Ann Cofrin Hall Room 206

Saving Time

Mary Ann Cofrin Hall Room 237

9AM Leif Nelson Learning Technology Center Manager UW Green Bay

“Academic Honesty Online”

There are many technology tools that address academic dishonesty, from quiz event logs to anti-plagiarism software. This presentation will discuss the general concern of academic dishonesty, and how it is impacted by the Internet and online tools. 

Jennifer Buchholz & Mary Weber – Faculty at UW Oshkosh

“Innovations in Efficient and Robust Feedback”

This session will introduce various software and hardware solutions to help instructors maximize their time developing and delivering robust feedback on student work.

10AM Evelyn Li – Instructional Technologist and Lecturer UW Fox Valley

“What Roles Can Web 2.0 Play in a Classroom Full of Generation Z Kids”

What is Web 2.0? What is Gen. Z? The presenter will answer these questions and cover the kind of tools/resources instructors can use in helping to manage projects and promote classroom collaboration. In addition, she’ll cover how use these tools to connect with students, share information and make learning fun and engaging.

Patricia Fellows Instructional Technologist & Training Specialist University of Wisconsin Colleges & Extension

“Getting Your Email Under Control”

This session will focus on 5 questions users can ask themselves when reading an email. These questions will help the user whittle away at those 1000′s of messages. Other tips will be covered as well. This is based on the David Allen method of organizing your life.

11AM Keynote Room 208

Karyn Biasca  

“I confess. I’m a Technology Geek”

“I have been for over twenty years. I’ve experimented with most of the computer based teaching technology that has been available on our campus. Many have proved invaluable for my work in the classroom. Others…not so much. During my presentation, I’ll relive my journey through educational technology with you. I’ll share what has helped me solve problems, what has saved me time, and a few things that just didn’t pan out the way I wanted them to. The presentation will include my experiences with D2L’s ePortfolio tool, and how my department uses it for program assessment.”

noon Lunch (provided) Mary Ann Cofrin Hall Winter Garden
1PM Christy Brazee Communication Faculty at UW Oshkosh

“Driving Student Engagement with the Team Consultation Project”

Grounded in an action learning philosophy, the Team Consultation Project engages students in addressing real-world organizational problems they have encountered through the students’ concurrent learning and application of course content to those challenges.

Karyn Biasca  UW Stevens Point

“Saving Time on Program Assessment using D2L’s ePortfolio”

Karyn Biasca will discuss how an ePortfolio can be used as a program assessment tool as well as a time-saver.

2PM Steve Hill – Communication faculty UW-Stevens Point

“Solving Problems: Integrating Curriculum From the First Year.”

Steve will discuss how the Division of Communication has used and will use ePortfolios to more strongly focus on learning outcomes, increase student awareness of the links between courses in their undergraduate careers, and improve the cohesiveness of academic tracks in the division.

Pat Theyerl Applications trainer, help desk consultant, and student supervisor at UW Green Bay

“D2L Timesavers”

Pat’s presentation will discuss D2L TIME SAVERS: to include copying course components from one semester to another; bulk uploading; creating groups in discussions; taking dropbox submissions offline; using date releases to allow preparation of the course when you have time; quizzes auto-export to grades; using links and/or release conditions for better flow of your course material; tips on creating a forum for ‘course questions’.

3PM Terese Barta, Biology Faculty and Mary Mielke, Coordinator of the Teaching & learning Resource Network, UW-Stevens Point

“Student Cheating – are you ready for when it happens in your classroom?”

 Do you know what you will do if you catch a student cheating? The presenters will talk about perception versus the reality of what you may be able to do and how to be better prepared for when (not if) it happens. They will discuss old and new/online forms of cheating and finally, they will share strategies you can put in place to discourage it.

Patricia Fellows Instructional Technologist & Training Specialist University of Wisconsin Colleges & Extension

 “Increasing Productivity Through the Use of Mobile Devices”

James will discuss how he has incorporated several iPad apps specifically designed for science and chemistry into his curriculum, including General Chemistry and Organic Chemistry. While these apps are chemistry specific, the methods for which he uses them could be applied in other disciplines. Pat will discuss some productivity applications for faculty and an approach to introducing iPads in different disciplines.  

       

 

Mr. Leif goes to Madison

With professional development funding from the LTDC (as well as from the UW Green Bay Academic Staff Professional Development Allocations Committee), I went to the 2011 New Media Consortium Summer Conference (and stopped by the Games and Learning Society Conference) in Madison.  Here is the vlog I made about the trip.

UW System President’s Summit on Excellence in Teaching and Learning

The UW System President’s Summit on Excellence in Teaching and Learning occurred in Madison, WI on April 14th and 15th. Thank you to all LTDC representatives, Learning Technology staff and UW System faculty/staff who presented, and to everyone who attended. It was a great event to showcase the great work that is going on in teaching and learning at UW campuses and for all to network in their areas of interest. Faculty  members,  LTDC and learning technology Colleagues from around UW System participated by presenting on various topics demonstrating the impact of teaching and learning. Below is a sampling of presentations made which demonstrate how technology affects learning in higher education.

  • Session 1: read more about these sessions
    • Teaching In A Virtual World: Are You Serious?
      Chris Calvert-Minor, Assistant Professor, Philosophy & Religious Studies, UW-Whitewater
    • Algebra Online: A Blended Approach; Pros and Cons
      Theresa Adsit, Senior Lecturer, Mathematics, UW-Green Bay
    • Creating Digital Materials to Support Student Learning
      Robert Hoar, Professor, Mathematics, UW-La Crosse
      Jennifer Kosiak, Associate Professor, Mathematics, UW-La Crosse
  • Session 2: read more about these sessions
    • Blogging as a Reflective Tool for Student Teachers
      Matthew Vick, Assistant Professor, Curriculum & Instruction, UW-Whitewater
    • Harnessing the Power of Social Media
      Tanya Joosten, Associate Director, Interim, Learning Technology Center, UW-Milwaukee
      Rachel Baum, Adjunct Assistant Professor, Jewish Studies, UW-Milwaukee
      Sandra Martell, Assistant Professor, Educational Psychology, UW-Milwaukee
      Liana Odrcic, Senior Lecturer, Department of English, UW-Milwaukee
  • Session 3: read more about these sessions
    • Private Social Networks for Students, Faculty, and Alumni
      Robert Jecklin, Assistant Professor, Health Education and Health Promotion, UW-La Crosse
    • Transform Twittering Students into Social Media Professionals
      Lynn Ludwig, Assistant Professor, English, UW-Stevens Point
  • Session 4: read more about this session
    • Second Life Faculty Learning Community Spurs Imagination
      Karen Skibba, Instructional Design Specialist, Learning Technology Center, UW-Whitewater
      Renee Pfeifer-Luckett, Director, Learning Technology Center, Learning Technology Center, UW-Whitewater
      Chris Henige, Associate Professor/Dept Chairperson, Art, UW-Whitewater
      Kelly Delaney-Klinger, Assistant Professor, Management, UW-Whitewater
      Megan Matthews, Lecturer, Theatre/Dance, UW-Whitewater
      Andrew Kapp, UW-Whitewater
  • Session 5: read more about these sessions
    • Getting It Straight: Improving Language Comprehension with Syntax Untangler
      Alan Ng, Faculty Associate, Division of Continuing Studies, UW-Madison Sage Goellner, Faculty Associate, Division of Continuing Studies, UW-Madison
    • Teaching and Learning Using D2L ePortfolio
      Karyn Biasca, Professor, Paper Science and Engineering, UW-Stevens Point
      Jasia Steinmetz, Associate Professor, Food and Nutrition, UW-Stevens Point
      David Hastings, Professor, Music, UW-Stevens Point
      Steven Hill, Assistant Professor, Communication, UW-Stevens Point
  • Session 6: read more about this session
    • Using ePortfolios for Course and Program-Level Assessment
      Matthew Russell, Instructional Designer, Learning Technology Center, UW-Milwaukee
      Julie Kline, Senoir Administrative Program Specialist, Center for Latin American and Caribbean Studies, UW-Milwaukee
      Lisa Moline, Associate Professor, Peck School of the Arts, UW-Milwaukee
  • Session 7: read more about these sessions
    • A Balanced Way to Teaching Art and Design Using E-learning
      Gautam Wadhwa, Assistant Professor, Art, UW-Whitewater
    • Digital Storytelling in the College Classroom
      Jim Winship, Professor and Chair, Social Work, UW-Whitewater
      Cheryl Diermyer, Senior Learning Technology Consultant, DoIT – Academic Technology, UW-Madison
      Mary Wright, Assistant Professor of Middle and Secondary Literacy Education, Teacher Education, UW-River Falls
      Gary Willhite, Associate Professor, Curriculum and Instruction, UW-La Crosse
    • Speed tribes: Using social media to reinvent f2f learning
      Alan Aycock, Dr., Anthropology, UW-Milwaukee
      Amy Mangrich, UW-Milwaukee
      Sharon Stoerger, Dr., UW-Milwaukee
  • Session 8: read more about these sessions
    • Course Design: Impact of Online Instructor Training
      Kristin Koepke, Instructional Designer, Center for Advancing Teaching and Learning, UW-La Crosse
      Kristin Koepke Kristin Koepke Kristin Koepke
    • Resource Wiki for Online & Blended Best Practices & Training
      Kristin Koepke, Instructional Designer, Center for Advancing Teaching and Learning, UW-La Crosse
      Karen Skibba, Instructional Design Specialist, Learning Technology Center, UW-Whitewater
      Scott Wojtanowski, Instructional Designer, Teaching and Learning Technologies, UW-River Falls

Second Life Workshop – Spring 2011

Register Now

Are you an instructor interested in using Second Life in your course? Educators are consistently searching for ways to increase engagement, establish presence, and build learning community in their courses. They are also looking for technologies which facilitate active learning and engage a new generation of learners. A virtual world, Second Life, assists faculty in meeting these needs.

The UW System Learning Technology Development Council is sponsoring 8 workshops on Second Life.  The workshops are designed and scheduled to serve faculty at all skill levels and to provide a progression from beginner to “teaching with Second Life.” The workshops run for 90 minutes. The first 60 minutes are for instruction, with the last 30 minutes for Q & A, and extra one-to-one assistance with difficult topics. Note that Workshop 1, or equivalent knowledge (including having an avatar already) is required for participation in Workshops 2-4. Each workshop is limited to 15 attendants.

Workshop Schedule
Date Description
3:00 pm – Mon, Feb 28 Workshop 1 – Getting Started with Second Life
2:00 pm – Tues, Mar 29 Workshop 2 – Inventory Management, Appearance & Profile
10:00 am – Thu, April 14 Workshop 3 – Creating Your Virtual Environment
2:00 pm – Thu, May 12 Workshop 4 – Best Practices for Teaching & Learning in SL

Workshop Descriptions

Educators are consistently searching for ways to increase engagement, establish presence, and build learning community in their courses. They are also looking for technologies which facilitate active learning and engage a new generation of learners. A virtual world, Second Life, assists faculty in meeting these needs.

Workshop 1 – Getting Started in Second Life

This workshop is for instructors that are familiar with virtual worlds and are interested in implementing Second Life in his or her course in the coming semesters. In this workshop, instructors will learn how to perform basic Second Life functions, such as navigating, teleporting, searching, and creating networks, and gather course materials and information that you can use in your own course.   [Note that Workshop 1, or equivalent knowledge (including having an avatar already) is a pre-requisite for participation in Workshops 2-4. ]

Workshop 2 – Inventory Management, Appearance and Profile

In Second Life, you navigate through the environment by controlling a character, or a virtual representation of yourself called an avatar. This avatar can be your likeness, or it can be anything you want. Some people have avatars that are a different gender or race from themselves, while others are more extreme and have avatars that look like animals, dragons, or robots. In this learning activity, you will see and practice the steps involved in creating and saving a new look for your avatar that is modeled after the blockbuster film “Avatar”. You will also learn basic inventory management and learn how to edit your profile.

Workshop 3 – Creating Your Virtual Environment

Do you know what a prim is? What kinds of settings should you consider in a group build? These questions and others will be answered in a beginners workshop around what it takes to build in Second Life. The same software that you use to interact with and communicate inside Second Life also comes with a suite of tools that can be used for creating virtual learning spaces.

This workshop will focus on general build terminology, a tour of the building tools Second Life provides, and the considerations you should keep in mind when embarking on your own build project or orchestrating an in-world classroom activity. Faculty and academic staff interested in learning more about the tools possible for creating virtual spaces will have an opportunity to experiment with the tools as well as walk away with a simple creation they could use to handout course information.

Workshop 4 – Best Practices for Teaching and Learning in Second Life

Second Life provides access to a network of information, organizations, people, cultures, and languages not easily available in RL, has the potential to increase retention through engaging and interactive activities, creates a status-leveling effect for students from diverse backgrounds, increases social presence by providing a 3-D environment that is media rich, and offers an immersive environment for experiential learning.

In Second Life students can participate in simulations and role-plays taking advantage of the 3-D immersive environment, students can exhibit their work for a small group of people or the entire world and receive feedback on their work, and students can take virtual field trips to meet various pedagogical needs like gather information, performing research, or practicing a skill (like a foreign language).  Further, students and students can hold group meetings or give presentations using the voice and audio functions.

In this workshop, we will discuss pedagogical best practices in using Second Life and discuss the potential of Second Life to meet certain pedagogical needs effectively. Specifically, we will share Second Life orientations and learning activity templates.

For more information contact Pat Fellows (patricia.fellows@uwex.uwc.edu).